PlayerMode


Object Hierarchy:

Object hierarchy for PlayerMode

Description:

public abstract class PlayerMode : Object

Abstract class of player mode. Player can work with flow (radio), track list, local track list. Every mode autoconnect to `Player.queue_changed` and `Player.nead_changed` signals.


Namespace: Tape
Package: libtape-0

Content:

Properties:

Creation methods:

Methods:

Inherited Members:

All known members inherited from class GLib.Object